Poison Projector
The Poison Projector is a segmented tentacle on a pole, curled like a scorpion's tail -- it pokes ground and air alike with envenomed jabs that keep hurting after the sting.
Poison Projector
The Poison Projector is the Profane province’s standing defense — a segmented tentacle mounted on a pole, curled like a scorpion’s tail. It is the counterpart of the Pious Parapet, and the two towers state their provinces’ philosophies plainly: the Parapet flings honest darts, hard and fast; the Projector jabs lighter but envenomed, and the sting keeps hurting after the strike.
Each jab deals modest impact damage but leaves poison working in the wound — 3 damage per second for 4 seconds — so the tower’s true bite is more than double what the hit suggests, paid out over the moments that follow. Unlike the ground-bound Parapet, the tentacle also reaches into the sky, jabbing aircraft and infantry with the same venom. It stands on a deeper base, too: 900 HP against the threats that try to out-muscle it.
Like the Parapet, it keeps a small Parchment shelf for its own improvements, and its upgrade rack mirrors the Pious tower’s exactly:
- Prolonged Prod — extra tail segments: +2 squares of reach.
- Pitch-Plated Pole — hardened, tar-dipped boards: +400 max HP.
- Piston Prods — sprung joints: jabs a third faster.
Strategy
The Projector rewards fights that linger in its reach. Poison stacks the ledger against attackers who trade in front of it — every fold that takes a jab keeps paying for four more seconds, so a wave that presses through Projector fire arrives at your line already bleeding. Its air reach means the Profane need fewer specialized towers early: one Projector picket answers scouts, raiders and stray fliers alike, with the Plume Poofer reserved for serious air threats. Its jab-cadence and modest impact make it weakest against a few big, tough targets that can eat the venom and keep swinging — that is what your army (or a hungry Python Pit) is for.